#ifndef CMAIN_H

#define CMAIN_H

#include "CScene.h"

class CMain : public CScene
{
public :
						CMain(void);
						~CMain(void);
			void		put(void);
			void		setKeyBoardState(int const _nState,int const _nKey);
			void		setMouseState(int const _nState, int const _nX, int const _nY);

			int			run(void);

private :
	int m_nSelectScene;

			void		mouseOverCheck(void);

			int			buttonHitTest(void);
};

#endif